State of the mused address IV

Hey musers,

Now that we have wrapped up the region redesign we will be moving on in our todo list.

  • New Stud pump attachments to work with different bits and brands
  • New Stud pump achievements
  • New custom tanks
  • New Limited edition prize items
  • New Dharma (gen) Calculations to bring in Stud pump users and to more fairly and fluidly apply servants to a master.
  • A way to turn Semen into consumable/tradeable bonus items
  • Stud pump ranking charts
  • Improved tracking of stats and consumption on the badge HUD so you know just how much semen you have drank, or received.
  • Improvements to storage tracking and organization
  • RLV devices for pumping.

Then our next BIG projects now that Stud Pump is released are:

A full fertility and pregnancy system that will work with both our existing systems. This is still early in its development and this is all subject to change as we go however, this is what we are currently thinking. It uses semen (either from a tank or from the stud pump hud) to start a pregnancy depending upon the fertility settings of the person who is getting pregnant. The pregnancy can result in a baby that can be nursed or adopted out. We want this to have as much customization as possible for various species and peoples and whatever you might want for your settings. There will be stats like our other games and we want them to tie into the over arching ranking boards as well.

Mesh Milkmade that comes with a full rewrite of the milkmade system. We are working on mesh breasts that will have a few different styles for different shapes and sizes to better fit everyone’s desires. We hope to have some that are also fit mesh to work with physics and such. They will all be compatible with milkmade and will be purchasable with milk we will have the details on that as we get closer to their release. While we work on this we will also be rewriting milkmade based on newer scripting functions and things we learned in the last few years and scripting stud pump. Our hope is to make it have a lower script impact while also offering more features and better functioning. We want to move the core of the game to a HUD as we did with stud pump to provide more versatility for our users.

Both of these systems will tie into the existing achievement system we have started with Stud pump.  We hope to be working on these simultaneously and will have more information for you as we go along, so keep any eye on the blog and group notices.